Custom Rendering Pipeline in OpenGL
Rendering pipeline with ray tracing, shading, culling, and a custom scene tree, built across four progressive Qt/OpenGL applications.
Rendering pipeline with ray tracing, shading, culling, and a custom scene tree, built across four progressive Qt/OpenGL applications.

Greedy and local-search algorithms for 2D rectangle bin packing, with an interactive SDL2 + ImGui visualization GUI.